![]() The data can be re-arranged in a single click to show a particular star's neighbors and associations. ![]() Individual stars can be tagged in multiple ways: resources, political affiliation, religion, species, etc. Factions can be colors, power centers can be shown by node or font size. ![]() Trade routes can be marked by linking the nodes and connecting the branches. "Empires" become hub nodes with multiple satellites. I recommend instead using mind mapping software to create your star map. It's little wonder they avoided showing maps like this, even when they would be relevant to the plot (Voyager's journey home, DS9's space world war). ![]() In the above example, distance and geography are meaningless since the cannon of Star Trek routinely involves long wars with enemies from impossible distances, and conveniently mutable travel times between empires. That might be all you really need to say. It has been done again and again.īut carving a photograph into political boundaries doesn't tell us much about anything, except the relative sizes of the "empires" which we can infer to imply power and resources (although our own maps suggest this is a bad indicator of either), and which "nations" share common borders (which in a 3D world is almost nonsensical).īut the narrative message is clear: the galaxy is divided into political realms and their areas of dominance. You can carve up a galactic disk into colonial empires like Africa, if that is the metaphor you are trying to make.
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